Assets & licenses
Read the product license
Section titled “Read the product license”An asset pack, game, tool, package, and logo may have different usage rights. Keep a copy of the license supplied with the version you downloaded. A brand download is not a software license.
Before using an asset
Section titled “Before using an asset”Confirm whether the license permits commercial use, modification, attribution-free use, redistribution, and inclusion in source projects or templates. Do not assume that buying an asset permits reselling the source files.
Third-party components
Section titled “Third-party components”Preserve required notices and check licenses for fonts, sound, artwork, code, and dependencies included in your project. A single product may include materials under more than one license.
Product-specific details
Section titled “Product-specific details”This guide does not grant a license to unreleased Bayat assets. Published product pages will link to the applicable license and any required attribution.